namespace ObjFileLoader.Data.VertexData
{
	public struct Texture
	{
		public float X
		{
			get;
			private set;
		}

		public float Y
		{
			get;
			private set;
		}

		public Texture(float x, float y)
		{
			this = default(Texture);
			X = x;
			Y = y;
		}
	}
}
